Product Overview
Warcraft III: Reign of Chaos
Impressive Real Time Strategy Game Where You Build,
Attack & Destroy! It has been nearly fifteen years since
the war between the orcs and humans ended. An uneasy peace settled over
the land while, for years, the drums of war were silent. Yet the kingdoms of men
grew complacent in their victory - and slowly, the defeated orcish clans
regrouped under the banner of a new visionary leader. The savage,
green-skinned Orcs are one of the most prolific races of the Warcraft world.
Although few are aware of it, the Orcs once cultivated a noble, Shamanistic
society on the world of Draenor. Relatively speaking, Humanity is one of the
world's youngest races. Unlike Elves and Dwarves, Humans live brief lives full
of change and strife.
Now a darker shadow has fallen over the world, threatening to extinguish all
life - all hope. The drums of war play upon the winds once again - rising
urgently towards the inevitable hour when the skies will rain fire - and the
world will tremble before the coming of the Burning Legion.
The Day of Judgment has come...
Four unique races ... Armed with distinctive units, magical abilities, and weapons of war.
Human Alliance Race
Relatively speaking, Humanity is one of the youngest races of the world. Unlike
Elves and Dwarves, Humans live brief lives full of change and strife. Thus,
Humanity pushes itself to achieve great heights in empire-building, technology,
and magical study. It is for this reason that Human kingdoms have expanded so
drastically in such short periods of time. Overall, Humanity values virtue and
honor and seeks only to safeguard itself against the forces of darkness. Aided
by the Holy Light, Humanity has fought the hardest and suffered the most during
the war against the Orcish Hordes.
Orcish Horde Race
The savage, green-skinned Orcs are one of the most prolific races of the
Warcraft world. Born on the hellish world of Draenor, the Orcs were brought into
the kingdom of Azeroth through the dimensional gateway known as the Dark Portal
and forced to make war upon the Humans. The Orcs are typically believed to be
brutal and mindless, possessing no humanity or empathy for other races. Although
few are aware of it, the Orcs once cultivated a noble, Shamanistic society on
the world of Draenor. Yet the proud Orc clans were corrupted by the Burning
Legion and used as pawns in the Legion's invasion of Azeroth. In recent years
the Orcs have begun to release themselves from the Demons' corruption, and
rekindle their ancient, noble traditions.
Night Elf Sentinels Race
The reclusive Night Elves were the first race to awaken in the World of
Warcraft. These shadowy, immortal beings were the first to study magic and let
it loose throughout the world nearly ten thousand years before Warcraft I. The
Night Elves' reckless use of magic drew the Burning Legion into the world and
led to a catastrophic war between the two titanic races. The Night Elves barely
managed to banish the Legion from the world, but their wondrous homeland was
shattered and drowned by the sea. Ever since, the Night Elves refused to use
magic for fear that the dreaded Legion would return. The Night Elves closed
themselves off from the rest of the world and remained hidden atop their holy
mountain of Hyjal for many thousands of years. As a race, Night Elves are
typically honorable and just, but they are very distrusting of the 'lesser
races' of the world. They are nocturnal by nature and their shadowy powers often
elicit the same distrust that they have for their mortal neighbors. Two
nations of warriors new to the Warcraft Universe; the plague-ridden Undead and
the mysterious Night Elves.
Undead Scourge Race
The horrifying Undead army called the Scourge consists of thousands of walking
corpses, disembodied spirits, damned mortal men and insidious extra-dimensional
entities. The Scourge was created by the Burning Legion for the sole purpose of
sewing terror across the world in anticipation of the Legion's inevitable
invasion. The Undead are ruled by Ner'zhul, the Lich King, who lords over the
icy realm of Northrend from his frozen throne. Ner'zhul commands the terrible
plague of undeath which he sends ever southward into the human lands. As the
plague encroaches on the southlands, more and more humans fall prey to
Ner'zhul's mental control and life-draining sickness every day. In this way,
Ner'zhul has swelled the ranks of the already considerable Scourge. Though
Ner'zhul and his Undead Scourge are bound to the will of the Burning Legion, the
Lich King constantly strives to free himself and gain vengeance upon the demons
for damning him so completely.
Features:
Two New Nations of Warriors
The Warcraft universe grows with the introduction of two new races for players
to control. The Night Elves are mysterious, shadowy beings and are one of the eldest
races of the world. They have emerged from centuries of seclusion to defend the
world from the coming apocalypse.The Undead is a plague-ridden army known as the
Scourge that has come from the frozen wastelands of the North to topple
civilization in its darkest hour.
A World in 3 Dimensions
Blizzard is powering Warcraft III with its own 3D engine, providing a fully
interactive world that incorporates non-player characters, wandering monsters,
neutral towns, strongholds and temples, and environmental effects.
Multiplayer Mayhem
Expanded multiplayer options over Battle.net® - multiple game types
(including team play and questing) and new game matching and tournament options.
High Resolution Support
Warcraft III offers support for multiple resolutions and will take advantage of
many features included with the latest 3D cards while supporting as broad a
range of older cards as possible.
Special Items and Equipment
Legendary Heroes can carry up to six special items in a small inventory. The
items can turn the tide of battle as they grant the Hero the ability to cast
offensive and defensive spells, heal units, utilize special abilities or gain
bonuses to specific statistics.
Neutral Buildings
Several types of Neutral Buildings exist, each with a different function. From
selling Hero Items, hiring out Mercenaries, to healing nearby units of hit
points, these structures confer a wide variety of strategies and surprises for
even the most veteran of players.
Neutral Units
There are numerous Neutral Units - known as Creeps and Critters - that inhabit
the world of Azeroth. Creeps are hostile units that relinquish Gold when killed
and sometimes guard valuable resources or Neutral Buildings. Critters are
friendly neutral units such as sheep or seals.
Huge Spell-casting System
Many types of spells are available to the clever player, including Offensive
spells, Defensive spells, Counter spells, Autocast spells that are cast
automatically, Auras, and the extremely potent Ultimate spells.
New Multiplayer Features:
Battle.net
Crush foes worldwide with FREE access to Blizzard's Internet gaming network,
Battle.net .
Enhanced Battle.net features include:
Warcraft III and Warcraft III Expansion Set Strategy Guides
Includes the official Warcraft III and Warcraft III Expansion Set strategy guides from Brady Games, filled with tips, tactics, and hints to help you dominate the battlefield (A $40 Value)
Windows Requirements
Recommended Requirments
Macintosh Requirements
Multiplayer Requirments
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